A map I made for the interactive fiction game Anchorhead.
How to use an advanced calculator as a “Game Boy” for CHIP-8!
A high-level guide to making a CHIP-8 emulator.
My attempt at making a Space Invaders emulator look like the arcade cabinet.
The RetroChallenge is over, and I finished my project, the DREAM 6800 emulator DRÖM.
Using the wrong assembler can set your MC6800 on fire.
In which I learn 6800 assembly in order to hack CHIPOS.
The MC6800’s addressing modes have a few things to be aware of.
For this year’s RetroChallenge, I’m going to make an emulator for a 41 year old Australian hobby computer.
A summary of things I “finished” in 2019, with comments.
I’ve always thought games are shaped by their medium, so ever since I discovered CHIP-8 I’ve wanted to make a game that’s very idiomatic.
A few months ago, I published my first game Picolarium, a “demake” of one of my favorite puzzle games, Polarium, made in PICO-8. You can play Picolarium here...